26 April 2010

Blend Morphologies04/////////////////////////////////////////






Grasshopper Blend morphologies definition applied to a pavillion design concept.

Blend Morphologies03/////////////////////////////////////////


Blend morphologies controlled by Bezier Graph component.

25 April 2010

Blend Morphologies02/////////////////////////////////////////


Grasshoper definition that blends 6 curves each other.
Download this definition: blend curves01_Co-de-iT_GH06059.rar

12 April 2010

Blend Morphologies01/////////////////////////////////////////

This Grasshopper definition mimic the process of Blend Tool in Maya. The definition extrapolates control points from first curve and final curve, then connects this points with lines. Third step is divide this line by variable points controlled by one slider, then reconstruct profile curves with the interpolated curve component and control the number of profile sections. Blend tool is like a morph tool in 3Dmax.


from Wikipedia:

"Morph is from the Greek morphe meaning shape or form. For example, the word metamorphosis means a change in shape or form.
"

08 April 2010

ClosestPoints 02 /////////////////////////////////////////////////


Another variation from last GH definition. This time a path created by an interpolated curve component passes trough several points with random x,y,z coordinates. The path follows the sequence, starting from the first point nearest to Origin Point and continues until the last point. Emergent paths follow the position of Origin Point.

07 April 2010

ClosestPoints 01 /////////////////////////////////////////////////




This definition calculates distances from a group of points and an Origin Point, then plots a counter text dot for every points from the nearest to the farthest point and writes the respective distance value from the Origin Point.